The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC.
CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what mod authors will be able to do with the REDKit as it opens up a whole new world of modding for the game.
Are you a Witcher 3 player?
It will soon be possible to make a wide array of new mods in The Witcher 3: Wild Hunt, from alternate clothes and hairstyles to brand-new characters, environments, quests, and more. We're excited about what mod authors will be able to do with the REDKit and can't wait to see what they upload over the coming weeks and months.
Don’t know how to start? Check out the REDkit website or take a look at our Guide on using Vortex with The Witcher 3.
Mod authors can tag their mods as “Made with REDkit” to help you find them all in one place.
Are you a Witcher 3 mod author?
You’re about to get your hands on the same set of tools that RED developers used to create The Witcher 3: Wild Hunt almost a decade ago — refurbished and adjusted to the needs of modders. It’s the ultimate sandbox to create any mod you want. Change anything and everything from the crowds of Novigrad to the tranquil forests of Kaer Morhen.
The Witcher 3 REDkit is completely free for all owners of the PC game. Simply visit the store where you own the game and claim the editor:
Steam
GOG.com
Epic Games Store
Don’t know where to start? Not to worry! CPDR have prepared a dedicated REDkit website where you will find a set of answers to frequently asked questions, comprehensive documentation, as well as a series of video tutorials that will be updated over the coming weeks. These will be published every Tuesday and Thursday on The Witcher YouTube channel.
Check out the entire series of video tutorials here.
Once your mod is ready, REDkit has got you covered, with a direct link to get your mod in people’s hands as easily as possible.
To get you in the modding mood, join CDPR’s communities on their official Forums, The Witcher Discord server or join the discussion on our own Forums.
138 comments
Uh-huh.
Explains why it took almost a decade for the mod tool to reach fruition after CDPR first mentioned it.
That said, The Witcher game series features some good gaming. I'll likely jump back into the series once my playthrough of BG 3 is done. Need something less think, more do. LOL Just wish the Witcher games had better mechanics. Real sore spot, those.
Their recent deserved praise for Phantom Liberty or boxing the base game into proper shape years after release doesn't change that.
The way CDPR mishandled the launch of Cyberpunk (especially on consoles, where they outright lied - both by omission and by explicit statements - to people about how awful performance was) was atrocious and wiped out roughly 10-ish years of hard-earned goodwill between consumers and the company.
That said, CDPR has done a LOT of work to fix the game since release (which, as shitty as it is that they ever put themselves in a position to HAVE TO do that in the first place, they still deserve credit for fixing the game when - strictly speaking - they already had your money and really didn't have to), and while it's still not what their pre-release marketing made it seem like it was going to be, as it stands today it's a damned good game. I wouldn't argue with anyone who - in 2024 - considered it a great game, even.
In my opinion, CDPR gave us one of the most unique, interesting world maps (in Night City and its surrounding areas) in all of gaming since 2K/Irrational introduced us to Rapture (in Bioshock).
The character building - for the most part - is damned good to great (depending on the character). It's mission structure is meh (imo), but the city was so freaking interesting and fun to move around in that even the filler/time-waster quests still felt compelling to me because of the gorgeous world I got to experience as I undertook them.
The combat and skill progression were both broken as hell at launch thanks to a skill tree system featuring a handful of useless/redundant skills and a bunch that allowed players to become obscenely OP early game. The skill tree redesign helped, but I'd argue it's still laughably easy to become obscenely OP without a ton of skill tree investment.
That said, the melee combat overhaul added a ton of depth potential to the combat (and is a s#*! ton of fun if that's what you spec into), and several post-release patches made niche weapons like the mantis blades more generally useful and fun.
CDPR put in a ton of work to make Cyberpunk a better game post-release. That might sound like a low bar to clear given just how poor the state of the game at release was, but they didn't stop at bug fixes, they invested significant time and effort into making the game fun to play after they were universally lambasted by the public in the wake of the game's launch.
I get wanting to not let people forget how shitty their behavior was when the game launched, but I don't understand why anyone who wants to keep the company honest would be so disinterested in acknowledging what they've done to try to make things right since.
A huge thanks to everybody here for everything......
Keep up the greatness
But today the game is awesome, they did a really great job
Nevertheless, it's a move in the right direction. However, with the impending release of modkits for Starfield and BG3, I don't foresee engaging with The Witcher 3 in the near future.
what's very much corrupt though is consciously lying to your customers about the game running well on previous-gen consoles, and then pretending to offer refunds knowing well that Sony won't agree to it - ultimately resulting in the game getting yeeted from the PS store.
At times I feel like people need to sit back and think about how they react when a company tries to mend their ways. If we permenantly write off a company when they do something wrong, what's the point in that company ever changing? Yes Cyberpunk had a rough launch, but CDPR sat down, worked for 3 years, and turned the game into something that will long be considered one of the best video games of all time.
If those responsible for lying to investors, misleading gamers, mistreating developers, and strongarming reviewers had been replaced, I'd be more trusting. Or maybe if those responsible had truly and publicly owned what they did and changed how they went about developing games rather than attempt to justify their actions and stick to their non-methodology and bad management. As none is the case, I suspect anything and everything CDPR does is nothing more than lip-service.
As far as throwing out the entire staff (as the above post demands), I don't agree. They paid their fines for the lies, replaced those in charge of development with experienced developers, reworked their development pipeline (moving from waterfall to agile), and have some truely amazing sales and reviews to prove that all worked. CDPR really had a redemption arc over the past 3 years, and I highly recommend anyone who doubts it to go read some reviews, or better yet, play the game to decide for yourself.
Witcher 3 (which this thread is about by the way) is ONE OF THE BEST RPGs EVER imo.
Phenomenal open world, main quest, bunch of side quests - 2 GREAT DLCs and now mod support.
Thank You CD Project Red for giving us years of entertainment !
if so when can we expect them to be released