Mods
- Refine results Found 34 results.
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This mod enables all outfits for all classes. Requires Golden Realms and Eternal Lords DLCs.
- 42KB
- 179
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This mod enables all outfits for all classes. Requires Golden Realms and Eternal Lords DLCs.
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Decodence - Editor and Leader Customization Pack
Decodence Mod: Various Editor and Leader Customization Upgrades! Decodence Mod wants to satisfy your decadence - create decorated decadent maps - decorative decals now included! Current Version 1.57
- 32.9MB
- 117
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Decodence - Editor and Leader Customization Pack
Decodence Mod: Various Editor and Leader Customization Upgrades! Decodence Mod wants to satisfy your decadence - create decorated decadent maps - decorative decals now included! Current Version 1.57
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Adds racial subfactions tied to alignment.
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Reduces forge point costs on some effects and allow stacking of resistances. Adds a lot of things to be forged such cannons and status effects. This mod is not balanced in any way.
- 1005KB
- 73
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Reduces forge point costs on some effects and allow stacking of resistances. Adds a lot of things to be forged such cannons and status effects. This mod is not balanced in any way.
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Game overhaul for longer and more epic battles and generally slower gameplay. Requires Golden Realms and Eternal Lords DLC.
- 145KB
- 62
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Game overhaul for longer and more epic battles and generally slower gameplay. Requires Golden Realms and Eternal Lords DLC.
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Cosmic Events Mod, Adds tons of new events.
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PBEM and Single Player Balance Mod
The main purpose of this mod is fixing the most obvious balance problems of vanilla game. This version of balance mod is trying to fix most serious balance issues of PBEM game mode.
- 85.5MB
- 50
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PBEM and Single Player Balance Mod
The main purpose of this mod is fixing the most obvious balance problems of vanilla game. This version of balance mod is trying to fix most serious balance issues of PBEM game mode.
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Corrupt the Source - Extensions
Add the Cleanse the Source Spell which will cleanse corrupted structures. Also adds Haunted Inn as a Corrupted Version of the Inn, and a Well of Life as a cleansed version of the Well of Souls.
- 2.0MB
- 48
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Corrupt the Source - Extensions
Add the Cleanse the Source Spell which will cleanse corrupted structures. Also adds Haunted Inn as a Corrupted Version of the Inn, and a Well of Life as a cleansed version of the Well of Souls.
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This mod allows the "invoke extraordinary mount" spell (normally only available to sorcerers) to be researched by any class
- 1KB
- 47
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This mod allows the "invoke extraordinary mount" spell (normally only available to sorcerers) to be researched by any class
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Adds a Neutralize Mana Node to the game, which will transform any specialized Mana Node in your Domain to the base variant, which can then be transformed using any of the Master's Specialization Transformations.
- 627KB
- 43
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Adds a Neutralize Mana Node to the game, which will transform any specialized Mana Node in your Domain to the base variant, which can then be transformed using any of the Master's Specialization Transformations.
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Mod adds over 100 heroes to AOW.https://steamcommunity.com/sharedfiles/filedetails/?id=798324690
- 2.9MB
- 40
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Mod adds over 100 heroes to AOW.https://steamcommunity.com/sharedfiles/filedetails/?id=798324690
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This mod enables mystical city upgrades for all units summoned in the city domain that match the requirements instead of just being for units that are produced.
- 923KB
- 32
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This mod enables mystical city upgrades for all units summoned in the city domain that match the requirements instead of just being for units that are produced.
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This mod aims to recreate the masterpiece that was Age of Wonders 1 with the great tools Age of Wonders 3 gives us. The main focus is changed from Classes back to races, and the Sphere's of Magic will return. This first release only contains 6 races, as well as the first levels of the Cult of Storms Campaign.
- 96.7MB
- 30
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This mod aims to recreate the masterpiece that was Age of Wonders 1 with the great tools Age of Wonders 3 gives us. The main focus is changed from Classes back to races, and the Sphere's of Magic will return. This first release only contains 6 races, as well as the first levels of the Cult of Storms Campaign.
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Are you tired of cave entrances that blend in so well you often don't know they are here ?Well, if you can stand the change, this mod is for you then !
- 1.5MB
- 26
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Are you tired of cave entrances that blend in so well you often don't know they are here ?Well, if you can stand the change, this mod is for you then !
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Adds a Ballista to the Siege Workshop, a T2 War Machine for field use. Trebuchet is renamed Catapult, is moved to the Masters' Guild, and gets a chance to miss targets, which is larger for smaller targets.
- 954KB
- 22
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Adds a Ballista to the Siege Workshop, a T2 War Machine for field use. Trebuchet is renamed Catapult, is moved to the Masters' Guild, and gets a chance to miss targets, which is larger for smaller targets.
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Ancestrial Spirits now can be met in the game as neutral defenders and reward units.
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This adds a map with Lord of the Rings
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Mod bundle for balance, fun, and improving the AI.
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Mod adding new summoning spells for wild and elemental specializations
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Allow adept to summon lesser elementals (matching their specialization(s)). Available for Fire, Earth, Water, Air, Creation and Destruction adepts. Require AoW3-DLC2 Languages : English + French
- 1.2MB
- 18
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Allow adept to summon lesser elementals (matching their specialization(s)). Available for Fire, Earth, Water, Air, Creation and Destruction adepts. Require AoW3-DLC2 Languages : English + French