Mods
- Refine results Found 17 results.
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HD 1080p 1440p 4k Generals plus zero hour
Custom options file set up for HD 1080p 1440p 4k for both games!!! also with both mouse options now
- 83KB
- 188
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HD 1080p 1440p 4k Generals plus zero hour
Custom options file set up for HD 1080p 1440p 4k for both games!!! also with both mouse options now
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An expansion mod for Generals: Zero Hour. Adds two new factions: the Russian Federation and the European Continental Army. Will later add a new Generals selection system and new Generals, each with their own specific options.
- 691.3MB
- 135
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An expansion mod for Generals: Zero Hour. Adds two new factions: the Russian Federation and the European Continental Army. Will later add a new Generals selection system and new Generals, each with their own specific options.
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Perfect Zoom out for Generals and Zero hour
Perfect Zoom out mod for Generals and Zero hour
- 148KB
- 114
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Perfect Zoom out for Generals and Zero hour
Perfect Zoom out mod for Generals and Zero hour
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Merry Christmas from the Shockwave Team! The latest and greatest version of the Shockwave Mod series. Three new generals to play with, and the simply amazing statistic of OVER 100 new units in this mod! While it is not a total conversion, it has more content than most do. What has changed since 0.93? Well, so much stuff that I can't possibly mention it all here! Over 3800 words worth of changes have been documented, and the list would be twice as long if they listed every change from Zero Hour. If you are looking for a mod that adds an insane amount of new units, structures, vehicles, airplanes and most importantly, Superweapons to play with, look no further! Simply unprecedented awesomness. For Technical Support: http://www.shockwavemod.com
- 176.7MB
- 89
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Merry Christmas from the Shockwave Team! The latest and greatest version of the Shockwave Mod series. Three new generals to play with, and the simply amazing statistic of OVER 100 new units in this mod! While it is not a total conversion, it has more content than most do. What has changed since 0.93? Well, so much stuff that I can't possibly mention it all here! Over 3800 words worth of changes have been documented, and the list would be twice as long if they listed every change from Zero Hour. If you are looking for a mod that adds an insane amount of new units, structures, vehicles, airplanes and most importantly, Superweapons to play with, look no further! Simply unprecedented awesomness. For Technical Support: http://www.shockwavemod.com
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This mod is only for c&c 1.0.5 and higher adds a new army called UFF
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start every map with 25 perk points and when u earn 7 exp u become a level 8 general. so capture a flag point and that will max you out or just 1 kill works.works with many mods
- 1KB
- 46
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start every map with 25 perk points and when u earn 7 exp u become a level 8 general. so capture a flag point and that will max you out or just 1 kill works.works with many mods
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Command and Conquer ShockWave EX (Formerly SchlongWave)
An extension for Shockwave mod that balances things further & adds to the mod.The edit aims at tuning down SFX & sci-fi\futuristic concepts the mod had introduced and at giving the player more options & playstyles such as GLA Air, Kwai ranged support units, 2nd class artillery per faction w\ limited RoF, etc.
- 4KB
- 22
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Command and Conquer ShockWave EX (Formerly SchlongWave)
An extension for Shockwave mod that balances things further & adds to the mod.The edit aims at tuning down SFX & sci-fi\futuristic concepts the mod had introduced and at giving the player more options & playstyles such as GLA Air, Kwai ranged support units, 2nd class artillery per faction w\ limited RoF, etc.
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Armageddon: The Final Hour is a modification for Zero Hour. It adds a new faction, namely “Armageddon”, which is quite frankly insanely over-powered.
- 38.4MB
- 19
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Armageddon: The Final Hour is a modification for Zero Hour. It adds a new faction, namely “Armageddon”, which is quite frankly insanely over-powered.
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World War II is a total conversion GeneralsZH with a focus on multiplayer battles in the style of the Second World War.
- 1.1GB
- 19
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World War II is a total conversion GeneralsZH with a focus on multiplayer battles in the style of the Second World War.
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This Mod Change all the game mission to better game mission
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Nine maps for C&C Generals Zero Hour.Neun Maps für C&C Generals Stunde Null.
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This is a 2-player medium size map for Command and Conquer Generals:Zero hour,which you can play against a human(lan or online) or AI opponent.
- 840KB
- 4
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This is a 2-player medium size map for Command and Conquer Generals:Zero hour,which you can play against a human(lan or online) or AI opponent.
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12 SCRIPTED MAPS: C&C Zero Hour Ready! (Single/Multiplayer)Rideable Trains, Battleships, Advanced Weather, Amphibious Units, PT Boats & more!
- 2.5MB
- 4
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12 SCRIPTED MAPS: C&C Zero Hour Ready! (Single/Multiplayer)Rideable Trains, Battleships, Advanced Weather, Amphibious Units, PT Boats & more!
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Six maps for C&C Generals.Sechs Maps für C&C Generals.
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14 SCRIPTED MAPS: C&C Zero Hour Ready! (Single/Multiplayer)Rideable Trains, Battleships, Advanced Weather, Amphibious Units, PT Boats & more!
- 3.3MB
- 1
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14 SCRIPTED MAPS: C&C Zero Hour Ready! (Single/Multiplayer)Rideable Trains, Battleships, Advanced Weather, Amphibious Units, PT Boats & more!
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10 SCRIPTED MAPS: C&C Zero Hour Ready! (Single/Multiplayer)Rideable Trains, Battleships, Advanced Weather, Amphibious Units, PT Boats & more!
- 2.5MB
- 1
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10 SCRIPTED MAPS: C&C Zero Hour Ready! (Single/Multiplayer)Rideable Trains, Battleships, Advanced Weather, Amphibious Units, PT Boats & more!
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This mod adds new campaigns to GLA, China and USA, humans fight against zombies that want eat your brain P: Zombies are not playable faction its only Campaign side (maybe in next version Coop mode too)
- 7.1MB
- 0
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This mod adds new campaigns to GLA, China and USA, humans fight against zombies that want eat your brain P: Zombies are not playable faction its only Campaign side (maybe in next version Coop mode too)